Binary Square Root
Computing the square root (up to eps) using binary search
Auteurs: Jean-Christophe Filliâtre
Catégories: Arithmetic / Non-linear Arithmetic
Outils: Why3
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(* Computing the square root (up to eps) using binary search Note: precondition 0. < eps is not necessary for soundness but needed to ensure termination. *) module BinarySqrt use real.Real use int.Int as Int use real.MinMax as MinMax use real.FromInt as FromInt use real.Truncate as Truncate let rec sqrt (r: real) (eps: real) (ghost n:int) (ghost eps0:real) : real requires { 0.0 <= r } requires { eps0 > 0.0 /\ Int.(>=) n 1 } requires { eps = (FromInt.from_int n) * eps0 } variant { Int.(-) (Truncate.ceil (MinMax.max r 1.0 / eps0)) n } ensures { result * result <= r < (result + eps) * (result + eps) } = if r < eps && 1.0 < eps then 0.0 else begin assert { FromInt.from_int n * eps0 <= MinMax.max r 1.0 }; assert { 1.0 / eps0 > 0.0 }; assert { FromInt.from_int n * eps0 * (1.0 / eps0) <= MinMax.max r 1.0 * (1.0 / eps0)}; assert { FromInt.from_int n * eps0 / eps0 <= MinMax.max r 1.0 / eps0}; assert { FromInt.from_int n <= MinMax.max r 1.0 / eps0 }; let r' = sqrt r (2.0 * eps) (Int.(*) 2 n) eps0 in if (r' + eps) * (r' + eps) <= r then r' + eps else r' end let sqrt_main (r:real) (eps:real) : real requires { 0.0 <= r } requires { eps > 0.0 } ensures { result * result <= r < (result + eps) * (result + eps) } = sqrt r eps 1 eps end
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